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Miho the Demon's Disciple // Final Major project for University of Northampton

Here is my attempt For the last part of my fmp project. I start off with using Zbrush the sculpt the character; import the model to blender for Retopo and unwrap process. I then use substance painter to do all the hand painted textures. Furthermore I use blender for rigging and animation before rendering the project with both blender and Unreal.

Info :
Tris - 30k
Programme used: Blender, Zbrush, Substance painter, Unreal