Another project i did for my university project. everything was done by Zbrush and rendered in Photopshop.
I started this project by blocking out character and the object 1 by 1 to get a vision of where i want to go with this piece, using mostly zsphere.
Then i use the Polypaint method and paint the model to give it a stylise texture, I then apply material that included in zbrush to the model before exporting the image into photoshop to do the final render.
i chose to do this method so that i can spend more time learning how to sculpt rather then other aspect of 3ds